Files
sedona_editor/app_state.py
T
ArdaandClaude Opus 5 56749872b4 Link View: every link of a component, drawn around it
Right-clicking a component now offers Link View alongside Properties, from
the wiresheet and from the navigation tree alike. It takes over the editor
pane the same way and answers one question -- what is wired to this
component, and where does it go.

The chosen component sits in the middle wearing the stroke a selected box
wears on the sheet, with what links into it on the left and what it links
out to on the right, so every arrow points the way the signal travels.
Pale yellow ground and no grid: nothing here can be positioned, because
the layout is derived from the links every time it is drawn and no part of
it is stored in the file. Read-only throughout -- no drag, no add, no
delete -- so a component's wiring can be read without the risk of
rearranging it.

Every line is grey, since this is not a wiresheet and a wire-blue line
would invite the reader to treat it as one. A link on the same sheet is
solid; one that crosses is dashed, keeps the grey knob that sheet paints
on the slot, and has the far component drawn in with its sheet named
beneath it. A reference the document cannot resolve gets a placeholder
naming the path, because a link the view silently dropped would be the one
thing a reader could not find out from here.

Clicking a wire or a component follows the link: it opens the sheet of the
end that is not the component the view is about, with the link selected in
red. A link that stays on one sheet therefore goes back to that sheet
where both ends are drawn, and one that crosses opens the other sheet --
the end the view could only show as a knob.

Supporting changes:

- draw_component_box is factored out of render_components, so the sheet
  and this view paint a component with the same code and a box cannot read
  differently between them. draw_knob takes its canvas for the same
  reason.
- The editor pane's hand-over is now shared: _take_editor_pane,
  _give_editor_pane_back and close_editor_panel replace the
  Properties-only versions, so "you have not saved that" is still asked
  once, in one place, whichever panel has the pane.
- Fixes the jump to a link's other sheet, which arrived with the link not
  selected. An after_idle callback is not late enough -- ttk dispatches
  its own selection event later than one of those, so the repaint wiped
  the selection. The link is left in _pending_link_selection for
  on_tree_select to honour once it has painted.
- Each gap is sized to hold a lane per wire crossing it, and lanes are
  handed out nearest-target-first, so a fan of a dozen links nests instead
  of crowding a dozen verticals into a 30px band.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-09-07 18:54:44 +03:00

208 lines
8.5 KiB
Python

"""Shared configuration, runtime state and widget handles.
Every other module reaches this state as ``app_state.<name>`` rather than importing
the names directly. A plain ``from app_state import is_dirty`` would copy the value,
so later rebinding would only ever be seen by the module that did it.
"""
import configparser
import os
VERSION = "0.0.0.055"
PROPERTIES_FILE = os.path.join(os.path.dirname(os.path.abspath(__file__)), "editor.properties")
DEFAULT_GRID_SIZE = 10
DEFAULT_ADD_TIMESTAMP = True
# Purely a display choice, so it lives in editor.properties. The SAX file has nowhere to
# record it: meta stores a position and nothing about box size.
DEFAULT_BOX_WIDTH = 100
MIN_ALLOWED_BOX_WIDTH = 60
MAX_ALLOWED_BOX_WIDTH = 400
# The tree and palette column is held at this width whatever the window does, so a wider
# window only ever gives the wiresheet more room. The sash can still be dragged; this is
# the width the column is set to at startup and whenever the preference changes.
DEFAULT_LEFT_PANE_WIDTH = 230
MIN_ALLOWED_LEFT_PANE_WIDTH = 120
MAX_ALLOWED_LEFT_PANE_WIDTH = 600
# Called whenever "is there anything unwritten" may have changed, so the file name on
# the tree can follow it. main registers it; anything before that is a no-op.
dirty_display_callback = None
# Widget handles, filled in by main once the UI exists
window = None
canvas = None
tree = None
status_label = None # the window's bottom status bar
# The unsaved-state tint. The wiresheet paints it on the canvas and the Properties view
# paints it on itself, so "there is something here you have not written yet" is one
# colour wherever the change was made.
DIRTY_TINT = "#ffe6e6"
CLEAN_TINT = "white"
# The file name on the tree's root row turns this colour while anything is unwritten,
# which is the one place a file name appears on screen -- a Tk window title cannot be
# coloured.
#
# The tag's colour is configured once and never changed; what moves is whether the row
# carries the tag. Reconfiguring a tag does not reliably repaint rows that are already
# drawn -- which is why the name only ever went red on the paths that happened to rebuild
# the tree, and stayed black after a box was dragged. Setting a row's tags repaints that
# row, so the two states cannot drift apart.
DIRTY_NAME_COLOUR = "#c00000"
DIRTY_NAME_TAG = "unsaved_file"
# A themed Treeview maps the selected state to SystemHighlightText, and that mapping beats
# a row tag's own foreground -- so the file name turned white-on-blue the moment its row
# was selected, which is exactly when the root sheet is the one being looked at. The
# navigation tree therefore runs on a style of its own that drops the selected foreground
# and picks a light selection background instead, so a tag's colour shows in every state
# and black text still reads on the highlight.
NAV_TREE_STYLE = "Nav.Treeview"
NAV_SELECTION_BG = "#cce4f7"
# Status bar tones. A hint that something needs attention later is worth a colour, so a
# placement that leaves the schema out of step is not read as a plain confirmation.
STATUS_INFO_COLOUR = "#333333"
STATUS_WARN_COLOUR = "#a04b00"
# Maps to hold tracking states
tree_element_map = {} # Treeview item ID -> ET.Element
canvas_comp_map = {} # Canvas item tag -> ET.Element
canvas_tag_by_element = {} # ET.Element -> Canvas unique tag string
component_slot_offsets = {} # Canvas unique tag -> {slot name: y offset from box top}
# File modification tracking state
is_dirty = False
current_file_path = None
active_components_list = [] # Tracks what components are actively painted
selected_canvas_tag = None # Tracks the currently clicked/highlighted canvas component tag
selected_tree_item_id = None # Tracks the currently right-clicked Treeview item
link_mark_element = None # Component marked as a link endpoint via "Link Mark"
selected_link_tag = None # Canvas tag of the currently selected (red-highlighted) link wire
unroutable_link_count = 0 # Links drawn as knobs because no wire could avoid a component
meta_scale = DEFAULT_GRID_SIZE # Pixels per meta coordinate step on the painted sheet
zoom = 1.0 # Scale the open sheet is painted at; 1.0 is one pixel per pixel
knob_link_ends = {} # wire tag -> (x1, y1, x2, y2) for a link shown as two knobs
canvas_link_map = {} # Canvas link tag -> ET.Element (<link>)
xml_root_element = None # Keep a persistent root reference to redraw tree layouts cleanly
current_sheet_parent = None # Element whose children are painted; None means the app root
# Drag-and-drop state variables
drag_data = {"x": 0, "y": 0, "tag": None}
# Global component slot registries compiled dynamically per file load
final_components_registry = {}
active_schema_kits = {} # kit name -> checksum, as the open file's <schema> declares them
# Kits a placed component needs that the file's <schema> does not declare yet, as
# kit name -> checksum resolved from Sedona home. Filled in when a palette component is
# placed and read back when saving, which is where the <schema> block is reconciled.
pending_schema_kits = {}
def load_preferences():
"""Loads application configurations from editor.properties or initializes defaults."""
config = configparser.ConfigParser()
grid_size = DEFAULT_GRID_SIZE
add_timestamp = DEFAULT_ADD_TIMESTAMP
box_width = DEFAULT_BOX_WIDTH
left_pane_width = DEFAULT_LEFT_PANE_WIDTH
sedona_home = ""
if os.path.exists(PROPERTIES_FILE):
try:
config.read(PROPERTIES_FILE)
grid_size = config.getint("Editor", "grid_size", fallback=DEFAULT_GRID_SIZE)
add_timestamp = config.getboolean("Editor", "add_timestamp", fallback=DEFAULT_ADD_TIMESTAMP)
box_width = config.getint("Editor", "box_width", fallback=DEFAULT_BOX_WIDTH)
left_pane_width = config.getint(
"Editor", "left_pane_width", fallback=DEFAULT_LEFT_PANE_WIDTH
)
sedona_home = config.get("Editor", "sedona.home", fallback="").strip()
except Exception:
pass
else:
config["Editor"] = {
"sedona.home": "",
"grid_size": str(DEFAULT_GRID_SIZE),
"add_timestamp": str(DEFAULT_ADD_TIMESTAMP),
"box_width": str(DEFAULT_BOX_WIDTH),
"left_pane_width": str(DEFAULT_LEFT_PANE_WIDTH)
}
try:
with open(PROPERTIES_FILE, "w") as configfile:
config.write(configfile)
except Exception:
pass
box_width = max(MIN_ALLOWED_BOX_WIDTH, min(MAX_ALLOWED_BOX_WIDTH, box_width))
left_pane_width = max(
MIN_ALLOWED_LEFT_PANE_WIDTH, min(MAX_ALLOWED_LEFT_PANE_WIDTH, left_pane_width)
)
return sedona_home, grid_size, add_timestamp, box_width, left_pane_width
def save_preferences():
"""Writes the current preference values back to editor.properties."""
config = configparser.ConfigParser()
config["Editor"] = {
"sedona.home": SEDONA_HOME,
"grid_size": str(GRID_SIZE),
"add_timestamp": str(ADD_TIMESTAMP),
"box_width": str(BOX_WIDTH),
"left_pane_width": str(LEFT_PANE_WIDTH)
}
with open(PROPERTIES_FILE, "w") as configfile:
config.write(configfile)
def base_window_title():
"""The window title with no file context, which handlers extend with their own suffix."""
return f"Sedona SAX Offline Program Editor [v{VERSION}]"
def set_status(message, warn=False):
"""Posts a one-line note to the status bar. A no-op before the UI exists."""
if status_label is None:
return
status_label.config(
text=message,
foreground=STATUS_WARN_COLOUR if warn else STATUS_INFO_COLOUR
)
def clear_status():
"""Empties the status bar, for when the note no longer describes anything on screen."""
set_status("")
def refresh_dirty_display():
"""Nudges whatever shows 'there is something unwritten'. A no-op before the UI exists."""
if dirty_display_callback is not None:
dirty_display_callback()
def mark_dirty():
"""Single funnel for 'the document changed', including the unsaved-state tint."""
global is_dirty
if not is_dirty:
is_dirty = True
if canvas is not None:
canvas.config(bg=DIRTY_TINT)
refresh_dirty_display()
def mark_clean():
"""Clears the unsaved-state marker after a successful save or a fresh load."""
global is_dirty
is_dirty = False
if canvas is not None:
canvas.config(bg=CLEAN_TINT)
refresh_dirty_display()
SEDONA_HOME, GRID_SIZE, ADD_TIMESTAMP, BOX_WIDTH, LEFT_PANE_WIDTH = load_preferences()