ArdaandClaude Opus 5.5 43d4849533 Add Workbench-style property sheet to the Page Editor
The Page Editor's right pane now shows the selected widget's properties
under the widget tree, laid out like Workbench's Ox editor rather than
as raw Sedona slots:

- layout (x, y, width, height), font (name, size, style)
- alignment / transparent / subscriptDigits from the attributes bits
- shape, RGB565 colours with a swatch and picker
- DateLabelSet date options split out of dateFormatOptions
- lookup labelText editor (prefix, items, suffix) and NumericLabel
  printf-format editor, min/max as one row
- image name picker, slot link chooser for in/blink/visibility/touch
- Buf text decoded from base64 (Latin-1), plain text in live mode

Edits commit on Enter/focus-out/selection as one undo step and are
written to the device in live mode. Canvas drag-moves now use the same
path, so they are undoable and reach the device too.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-24 13:52:01 +03:00
2026-08-13 23:27:45 +03:00
2026-08-13 17:59:08 +03:00
2026-09-22 12:54:42 +03:00

Sedona SAX Tree View Viewer & Program Editor

A Tkinter desktop editor for Sedona Framework application files (.sax). It shows the component hierarchy as a navigation tree, paints the selected folder's children as a wiresheet of draggable component boxes, draws the links between them, and writes box positions back into each component's meta property on save.

Current version: 0.0.0.053 (see Versioning).

Requirements

Python 3.13 from Homebrew, which brings Tk 9:

brew install python-tk@3.13

Do not run this with /usr/bin/python3. Apple's system Python ships Tk 8.5.9, a 2010 build that is broken on current macOS: windows open at the right size with the right titles, but no widget contents ever paint. A blank white panel is the symptom, and it looks exactly like a layout bug in this code. It isn't.

Verify which Tk an interpreter has:

/opt/homebrew/bin/python3.13 -c "import tkinter; r=tkinter.Tk(); print(r.tk.call('info','patchlevel'))"

Running

cd sedona_editor
/opt/homebrew/bin/python3.13 run.py

On first launch, set Sedona home folder in the Preferences menu — the directory containing manifests/ and kits/. Nothing will load until it is set. Preferences are stored in editor.properties, read from the current working directory.

On macOS the menu bar (File / App / Preferences) appears at the top of the screen, not inside the window. Tk always hands it to the system menu bar.

Module layout

Module Responsibility Needs a display
app_state.py Preferences, runtime state, widget handles, mark_dirty/mark_clean no
sax_dom.py meta bit-packing codec, component path resolution no
schema.py Kit manifest loading, slot inheritance, slot visibility rules no
undo.py Undo/redo stack of reversible DOM commands no
wiresheet.py Grid, component boxes, link routing and painting yes
properties.py The Properties view: every slot of one component, read and written yes
link_view.py The Link View: every link touching one component, drawn around it yes
sax_file.py Open/save, navigation tree, cascading delete yes
main.py Widgets, menus, event handlers, dialogs, main loop yes
run.py Entry point yes

Imports form a DAG — sax_dom/schema depend on nothing UI-shaped, wiresheet and sax_file build on them, properties builds on schema and undo, link_view builds on wiresheet, and main wires it together. Event handlers live in main, which is what keeps the graph acyclic.

Shared state

Modules reach shared state as app_state.<name>, always qualified. A bare from app_state import is_dirty would bind a copy, so a later rebinding would be invisible to every other module. Every mutation of "the document changed" goes through app_state.mark_dirty(), which also applies the unsaved-state pink canvas tint.

Undo and keyboard shortcuts

undo.py holds a stack of commands that own their DOM mutation in both directions: MetaMoveCommand (a box drag, or a whole Tidy Layout as one step), AddComponentCommand (which also removes the <kit> entry placing it may have added) and DeleteComponentCommand (which restores the removed <link> entries at their original indices, reinserting in ascending order so the indices stay valid) and SlotValueCommand (one Save from the Properties view, however many slots it changed). Nothing in undo.py touches Tk; main registers a refresh callback at startup, which is what keeps sax_file and wiresheet free to push commands without an import cycle.

Undoing back to the depth of the last save clears the dirty tint rather than leaving it lit.

Shortcut Action
Ctrl/Cmd + S Save (direct overwrite)
Ctrl/Cmd + Z Undo
Ctrl/Cmd + Y or Ctrl/Cmd + Shift + Z Redo
Del / Backspace Delete selected component
Ctrl/Cmd + B Show or hide the tree/palette column
Ctrl + W Tidy Layout: re-flow the open sheet
Alt + Left / Alt + Right Back and forward through the sheets opened this session
Ctrl/Cmd + + / - Zoom the sheet in and out
Ctrl/Cmd + 0 Zoom back to 100%
Ctrl/Cmd + 9 Zoom to Fit: show the whole sheet
Ctrl + wheel Zoom around the pointer

Both Command- and Control- are bound for each, so the same build works on macOS and Windows; menu accelerators render as Cmd or Ctrl per platform. Tidy Layout is the exception, on Control- alone: Cmd + W closes the window on macOS.

The View menu

Tree / Palette hides the left column so the wiresheet has the whole window, and puts it back at its configured width. ttk has no hide flag for a pane, so the column is dropped from the paned window and re-inserted at the front.

Zoom In, Zoom Out and Zoom 100% step a ladder of scales from 25% to 300%, with the zoom buttons, the percentage and the fit icon sitting beside the navigation arrows in the toolbar. Zoom to Fit is the one thing that lands between the ladder's rungs -- a sheet fits at whatever scale it fits at -- and stepping in or out from there rejoins the ladder. It measures the sheet from item coordinates rather than canvas.bbox(), which is inflated by the outline stroke: a stroke is the same two pixels at every zoom, so a bbox divided back to 1:1 reports a slightly smaller sheet the further in it is zoomed, and fitting an already fitted sheet would creep instead of standing still. Anything painted left of or above the canvas origin is measured from the origin instead, since no amount of scrolling can bring it into view. The sheet is painted and routed at 1:1 -- box metrics, wire stubs, lane gaps, clearances and knob radii are all tuned in those pixels -- and apply_sheet_zoom scales the finished picture, so a zoomed sheet keeps exactly the proportions of a 1:1 one and the router makes the same decisions at every scale. Text scales because the three box fonts are resized after the boxes were measured with them. redraw_links() is what a drag or a drop calls: it puts the boxes back to 1:1 for the routing pass and scales the result again, since the router reads box positions straight off the canvas. Canvas coordinates therefore carry the zoom, which is why the drag, release and drop handlers snap against meta_scale * zoom.

Back and Forward walk everything the editor pane has held this session, mirrored by the two arrow buttons in the toolbar -- sheets and the two panels alike. Each entry is a (kind, element) pair naming one of the three:

Entry What Back or Forward puts back
(VIEW_SHEET, element) selects that element's tree node, which is what paints its children
(VIEW_PROPERTIES, comp) re-opens the Properties view of that component
(VIEW_LINKS, comp) re-opens the Link View of that component

So opening a panel is a move like opening a sheet: Back from a Properties view lands on whatever the pane showed before it rather than skipping past to the sheet before that, and Forward brings the panel back. Following a link out of the Link View is an ordinary sheet opening, so Back from where it lands returns to the picture the link was followed from, and a second Back to the sheet that was open before that.

The panel's own Close is not recorded. It means "leave this view", and recording it would put a sheet entry after the panel's -- so Back would re-open the panel that had just been closed. Leaving the position where it is instead means Back still steps to what came before the panel, and Forward re-opens it, which is what the two arrows are for.

Entries hold elements rather than tree item ids, because rebuilding the tree hands out fresh ids while the elements themselves survive. Opening a different file retires the history. A delete or an undo drops the entries that can no longer be shown -- a sheet with no node left, a component out of the document -- keeping the position on screen, and collapses any pair that pruning has left naming the same view, since a Back that visibly does nothing is worse than a shorter trail. Restoring an entry is suppressed from recording, so a walk cannot rewrite the trail it is following, and both arrows go through close_editor_panel first -- so unsaved Properties edits are still asked about, and a refusal leaves both the view and the position where they were.

The component popup

Right-clicking a component offers the same actions from the wiresheet and from the navigation tree -- Properties, Link View, Delete Component, Link Mark, and Link From / Link To naming the marked component once one is marked. fill_component_popup builds both, and its entries close over the component rather than reading a selection back, which is what lets each popup act on the row or box that was actually clicked. The tree's root row keeps its own popup.

The editor pane

The pane to the right of the tree holds one of three things: the wiresheet, the Properties view or the Link View. The latter two take the pane over rather than floating above it, so a sheet and a table of one component's slots are never both half in view. The canvas is unpacked, never destroyed, so it keeps its items and its scroll position and Close puts it back exactly as it was. It is still painted while it is hidden, which costs nothing and means there is no catching up to do when it returns.

_take_editor_pane and _give_editor_pane_back in main are the hand-over, and close_editor_panel is the single way out of whichever panel has the pane: "you have not saved that" is therefore asked once, in one place, whether the user pressed Close, picked another sheet, walked the history or opened a different component. Only the Properties view has anything to ask about.

Choosing a node in the tree means "show me that sheet", so it stands a panel down rather than leaving the selection looking like it did nothing. So does deleting the component one is showing, from anywhere -- every delete in the UI goes through delete_component, because sax_file does its own view refresh rather than going through refresh_all_views.

All three are recorded in one history, so Back and Forward walk them together -- see The View menu above.

The Properties view

Properties, from either component popup, is the one place a slot's value is meant to be changed, and the only view here that writes to the document.

It lists every slot the manifest declares -- bar one kind, see Hidden slots below -- in manifest order, each row numbered with the same slot id the wiresheet box uses. The box's visibility rules do not apply here: they are right for a diagram and wrong for the one place a value is meant to be changed, so HvacControl shows all 47 rows rather than the 8 its box paints.

The header names the component, its type and its absolute path -- the same path a <link> writes, and the one thing on screen that separates this Cascade from the three others in the file. It is read from the document rather than held, so a renamed parent shows up on the next Refresh.

Each row carries the slot's declared type between its name and its value, written the way a slot sheet writes it: the manifest stores the primitives bare and everything else already qualified, so int is shown as sys::int and sys::Buf is left as it stands.

A column of raw flags= letters was tried here and taken out again: c, a, s and o are the manifest's own shorthand, and a column of them told the reader nothing the row was not already saying -- c is what the white field means, a is what an action value means. What the flags decide is still decided by them; it is just not spelled out twice.

The header row stays. It is deliberately quiet -- row-sized, grey, over a hairline rule -- so it labels the table without competing with it.

Which rows can be typed into is the slot's own business, not the view's:

Slot Field
config (c flag) and not @readonly white, editable
everything else grey, read-only

A runtime slot holds a live value that no offline file carries, so nothing here could usefully write one; a @readonly config slot is the manifest saying the same about a value that is persisted. Both read the same way on screen.

A dropdown is offered only where there is a choice to make. A read-only bool or enum gets a plain field instead, since a disabled dropdown is an arrow that does nothing -- and a read-only bool is still filled by its state, because a runtime bool has a state too.

The dropdown is a tk.OptionMenu rather than a ttk.Combobox, for one reason: on the Windows themes a Combobox draws its field with a native element and ignores fieldbackground outright, so a bool could never be filled with its colour. The plain Tk widget takes the colour it is given. It reports a change through its variable rather than an event, which also catches a value set from anywhere else -- and means loading a row looks exactly like choosing one, so the load is flagged and the tint left alone until every row is in.

Each row is drawn from the slot's facets, so it reads the way the kit author meant it to:

  • @trueText / @falseText turn a bool into its own two words -- Disabled / Enabled rather than false / true -- and the field is filled by the state: green for true, red for false, blue for null. It began as a coloured dot beside the field, which meant learning what the dot stood for, then as coloured text; a block of colour carries down a long list of slots where a letterform does not, and the words stay black so they read as easily as every other value. Dropping the dot also let a bool's field line up with the numbers above and below it.
  • Null is a value, not an absence. Sedona models it as NaN for a float and a sentinel for the integer types, and a config slot can genuinely hold it: control::WriteFloat pairs an in property with a setNull action, and the sample app carries <prop name="in" val="null"/> on four of them. So null shows against a blue dot, types back in as null, and reads as @nullText where a kit declared one -- ontrolBaseDriver::DeviceNetwork.status calls it Disabled. @allowNull false is the one case that refuses it, and takes it out of a bool's dropdown.
  • @range turns an integer slot into a named dropdown; the file still stores the index.
  • @precision fixes how many decimals a float shows, @unit puts the symbol after the field (celsius reads °C).
  • @min / @max bound what Save will accept, and are shown as [0 - 1000]. A row prints a range when the manifest declared one, and otherwise only where the type supplies a narrow one: byte reads [0 - 255] and short reads [0 - 65535] unfaceted, because those bounds are worth knowing. An int, a long or a float prints nothing, since its full span means no more than "a whole number" and crowds the row to say it -- and an end those types leave undeclared prints as -inf / +inf rather than reaching for the type. This is display only: Save still holds every integer to its type, so an int of 9999999999 is rejected whether or not its row advertised the limit.
  • On a Buf those same two facets count characters, not magnitude, and the count is what the buffer can hold: TcpDevice.ipAddr is a Buf(17) declaring @max 16, the seventeenth byte being the null terminator. The row reads [max 16 chars] and Save refuses a longer string -- overrunning a Buf is not a display problem, the device gets a string it has no room for.

The value shown is the file's <prop>, or the manifest default when the file carries none, or the type's zero when the manifest declares none either. Runtime slots reach the view through that second and third step, which is why they read 0.0 here and null on the wiresheet: the box is reporting what the file says, and this is reporting what the device would start from.

meta gets a row of its own rather than an editable integer: typing 822411269 into a field is no way to set either of the two unrelated things it packs. The » beside it opens them apart -- the four user group bits as checkboxes, and the position as x and y, which a drag would otherwise be the only way to set. Both are in grid units, the figure meta_scale multiplies to reach pixels, and each is one byte, so the editor holds them to 0-255. The row shows the groups it summarises and the position beside them.

Saving a changed meta writes the position first and the groups second, because each pass preserves what the other owns: the position pass keeps the group bits it reads, and the group pass keeps the position it was just handed.

The table is laid out at its natural width and never stretched. Every widget is gridded straight into one frame, so grid's own column sizing is what lines the four columns up across the rows, and no column carries a weight -- widening the view shows more white to the right of the table instead of walking the fields across it, and narrowing it scrolls sideways rather than squeezing them. Each scrollbar appears only while it has somewhere to scroll; Shift + wheel scrolls sideways.

The file name goes red

While anything is unwritten, the file name on the tree's root row turns DIRTY_NAME_COLOUR. That row is the only place a file name appears on screen -- a Tk window title cannot be coloured.

The tag's colour is configured once, when the tree is built, and never changed; what moves is whether the row carries the tag. Reconfiguring a tag does not reliably repaint rows that are already drawn, so a version that recoloured the tag went red only on the paths that happened to rebuild the tree -- a Properties Save did, dragging a box did not, and the two disagreed in a way that looked like the drag was not marking anything dirty at all. Setting a row's tags repaints that row, so the colour cannot fall behind the state.

anything_unwritten() is the whole rule, and it counts both: the document being dirty, and the Properties view holding edits its Save has not been pressed for. A typed value is as unwritten as a dragged box, and a name that only went red for the second of those would be telling half the story. So it goes red the moment a field is edited, before anything has reached the document, and comes back when the edit is typed away, discarded, or saved and written.

The navigation tree runs on a style of its own, NAV_TREE_STYLE, for one reason: a themed Treeview maps the selected state to SystemHighlightText, and that mapping beats a row tag's own foreground. The name turned white-on-blue the moment its row was selected -- which is exactly when the root sheet is the one being looked at, so the red was invisible in the most ordinary case. The style drops the selected foreground entry altogether and takes a light selection background instead, so a tag's colour shows in every state and plain black still reads on the highlight. Scoped to this tree, so the palette keeps the system selection.

app_state.refresh_dirty_display() is the single funnel, called from mark_dirty and mark_clean through a callback main registers -- the same shape undo uses for its view refresh, and what keeps app_state free of any idea that a Properties view exists.

Hidden slots

@hidden is the one facet the view filters on, and only by default. niagara.html says hidden slots "are designed to be invisible to the user" and that interfaces should rarely display them; every one under Sedona home is a void action a kit uses internally, such as HdwAI.checkType. A Hidden slots (n) checkbox in the footer brings them back, and the answer sticks for the session rather than being asked again for every component.

The rows are always built -- the checkbox grid_removes and re-grids them, which keeps each widget's options so putting a row back needs no arithmetic, and an emptied grid row collapses rather than leaving a gap. The checkbox itself only appears on a type that has something to reveal, so most components carry no control for a thing they do not have.

Unsaved edits in the Properties view

An edited field paints the whole view in app_state.DIRTY_TINT -- the same colour the canvas wears when the file is dirty, now one constant rather than two spellings of #ffe6e6, so "there is something here you have not written yet" looks the same wherever the change was made. The fields themselves keep their own white or grey: whether a value can be typed into is a different thing from whether it has been.

Dirtiness is read from the widgets rather than tracked as a flag, so typing a value and then typing it back leaves the view clean -- it is exactly the set of rows Save would write. The tint follows the fields live, and comes off on Save and on Refresh.

Every way of leaving the view goes through close_properties, so the question is asked once, in one place: Close, picking another sheet in the tree, walking Back or Forward, or right-clicking a different component. The box has three answers rather than two, because "I did not mean to leave" and "leave, I did not want those edits" are different things and a two-way box makes the user guess which one Cancel is. A Save that fails its range checks keeps the view open, since leaving then would discard exactly the values being complained about.

Refusing to leave has to put the tree back on the sheet that is still showing. The element is held for that, not the tree item id, for the same reason the history holds elements: a rebuild of the tree hands out fresh ids. ttk queues its selection event rather than dispatching it, so the flag that stops the restoring selection being read as a fresh choice is cleared from an after_idle rather than inline.

Nothing asks when the question has nowhere to go -- the component deleted, a different file opened. Those go straight to dismiss_properties, which is also what the panel's own Close calls once the question has been put and answered.

Discarded edits are discarded: the panel is destroyed, and the next one is built from the document, so it opens on the file's values with no tint.

Save writes the edited rows into the DOM and pushes them as one undoable step, so a dozen changed slots undo together. Only rows whose text actually moved are written, so a component keeps exactly the props the file gave it plus the ones edited here -- and if any edited row fails its range check, nothing is written and the view names every offending row at once. Save changes the document, not the file; Ctrl/Cmd + S still writes the .sax. Refresh re-reads every row from the DOM, discarding pending edits, which is also how the view catches up after an undo.

Del and Backspace are bound application-wide, so they also reach a field being typed in. delete_selected_component therefore ignores the key while the Properties view is up, while focus is in another window, and while it is in any widget that owns the keyboard -- an Entry, a TCombobox, a Text. A backspace aimed at a text field must never delete a component. Save still checks the component is in the document before writing, since an undo can take it out from under the view.

Link View, from either component popup, answers one question -- what is wired to this component, and where does it go -- and takes over the editor pane to do it. It is read-only: no drag, no add, no delete, nothing that writes to the document, so a component's wiring can be read without the risk of rearranging it.

The chosen component is drawn in the middle, with the components linking into it on the left and the ones it links out to on the right, so every arrow points the way the signal travels and the picture reads left to right the way a wiresheet does. The chosen box wears the same dark stroke a selected box wears on the sheet. The ground is pale yellow and carries no grid: nothing here can be positioned, because the layout is derived from the links every time it is drawn and no part of it is stored in the file (meta records a component's place on its own sheet, which says nothing about where it belongs relative to another one).

Each column is stacked in the order of the chosen component's own slots: whatever feeds its first slot sits at the top, whatever feeds its fifth sits below that. Nothing is read from meta, so the view is free to put the peers wherever they read best, and this is the order that makes the wires readable -- see Keeping the wires apart below.

Every line is grey, because this is not a wiresheet and a wire-blue line would invite the reader to treat it as one:

Link Drawn as
link on the same wiresheet solid grey line
link to another wiresheet dashed grey line, plus the grey knob that sheet paints on the slot, with the far component drawn in and its sheet named beneath it

Boxes come from wiresheet.draw_component_box -- the same function the sheet paints with -- so a component reads exactly as it does on its own sheet and a wire lands on the same slot row. A component wired twice on one side is one box with two wires, as it would be on a sheet; a reference the document cannot resolve gets a dashed placeholder naming the path, because a link the view silently dropped would be the one thing a reader could not find out from here.

Hovering a wire darkens it and names the link in the footer; clicking a wire or a component follows it. collect_links, sheet_display_name and the whole of the routing geometry -- segments_meet, routes_meet, column_gap, _slot_order_key -- are pure functions, so both what the view reads out of a document and how it decides where a wire goes can be exercised without a window.

Keeping the wires apart

Ordering each column by the chosen component's slots turns the set of wires on one side into a ladder: both ends run the same way down the page, so no wire has any reason to cross another. What is left is choosing which lane each one turns in, and column_gap reserves the room for that -- a lane per wire, so a dozen links widen the gap rather than crowding a dozen verticals into a 30px band.

For a ladder there is a lane order that cannot produce a crossing, and read off the slots rather than off the direction the line happens to be drawn in, it is the same on both sides -- two fans, each nesting outwards from the chosen component's own row:

Wire Turns nearer the focus
reaching a peer slot above its focus slot the higher up the focus it lands
reaching a peer slot below its focus slot the lower down the focus it lands

Take two wires of the upper fan, the higher one nested inside the lower: the lower one's run into the focus passes below where the higher one's vertical ends, and its run out to its peer passes above where that vertical begins, so it goes round it and never through it. The lower fan is the same argument upside down. A wire of one fan can never share a stretch of the page with a wire of the other -- ordering the ladder is what rules that out -- so the two fans reuse each other's lanes and the gap stays as narrow as the picture allows.

Two special cases sit on top of that rule. Where several wires leave the same slot no order of focus heights can separate them, so the longest branch turns first, against the focus, and the shorter ones carry on along the shared run beside the pin and drop away outside it -- which is how a wiresheet draws a fan-out too. And where two slots already line up, the wire is one straight line with no vertical run to place at all; those are settled first, because such a wire crosses the whole gap and everything else has to be fitted past it. The layout is rounded to whole pixels so that a pair that ought to line up does, rather than being drawn with a 1px jog in it.

Every wire is still checked against the ones already routed before it takes a lane (routes_meet), and takes the next lane out if it clashes. The argument above rests on the ladder being ordered, and one thing breaks that: a peer whose own slots run counter to the focus's -- linking its row 4 to the focus's row 3 and its row 3 to the focus's row 4. Two links with their ends inverted like that have to cross wherever they are drawn, and no reordering can help, because the order inside each box is the component's own. The check is what stops that one forced crossing from being made worse by the ones around it.

Measured over 461 linked components in four real files -- 1113 wires -- this leaves no wire passing through a box at all, and ten crossings in six components, every one of them an inverted pair of the kind above.

Right-clicking a wire or a knob offers Go to Link Wire Sheet "" alongside Delete Link, naming the sheet the far end of that link is on -- the end a grey knob stands in for. The entry is left off a link with both ends on the open sheet, which has nowhere to go. find_component_by_path in sax_dom turns a <link>'s from/to reference back into the component it points at, the inverse of get_component_path, and the sheet is that component's parent; a parent of <app> is the file's root node, which link_view.sheet_display_name names after the file.

Clicking a link in the Link View follows it the same way, through the same go_to_sheet_with_link: it opens the sheet of the end that is not the component the view is about, so a link that stays on one sheet goes back to that sheet where both ends are drawn, and one that crosses opens the other sheet -- the end the view could only show as a knob.

Either way the link is selected again once the sheet arrives. It has to be found by its element rather than by the tag it was picked on, because a repaint hands out fresh wire tags -- and it has to be picked out after that repaint, since painting a sheet clears whatever link was selected. An after_idle callback is not late enough: ttk dispatches its own selection event later than one of those, so a link selected from an idle callback was wiped by the repaint that followed it. The link is therefore left in _pending_link_selection for on_tree_select to honour once it has painted, and that handler reads and clears the request first thing -- so a selection that turns out not to paint a sheet drops it rather than leaving it to be applied to some later one. The link is then scrolled to the middle of the view. Arriving is an ordinary sheet opening, so Back returns to whatever the pane held before it -- the sheet the wire was right-clicked on, or the Link View the link was clicked in.

Testing without a window

app_state, sax_dom, schema, undo and wiresheet import with no display, so the rules can be exercised directly. link_view.collect_links is pure DOM work too, and reads a component's links without one:

import xml.etree.ElementTree as ET
import app_state, schema, wiresheet

app_state.SEDONA_HOME = "../sedona"
app_state.xml_root_element = ET.parse("../DDC_8-ATP_PION_17.sax").getroot()
schema.load_schema_kits_and_manifests()

idx = wiresheet.build_linked_slot_index()
print(schema.get_slots_for_type("ontrolControl::HvacControl",
                                idx.get("/AHU20_1/TmpCont/HvacCon", ())))

How it reads a Sedona app

Manifests

Each <kit name="..."/> in the file's <schema> block is resolved to <sedona home>/manifests/<kit>/<kit>-<checksum>.xml, falling back to the highest-sorting file in that directory when the checksum is absent. Slots are flattened along the base chain, so inherited slots keep their declaration order.

A kit with no manifest aborts that load only. schema.load_schema_kits_and_manifests() raises schema.MissingManifestError naming every unresolved kit at once, the caller shows a dialog asking the user to check the Sedona home folder, and sax_file.reset_to_startup_state() returns the app to its just-launched state — no file, empty tree, empty sheet. The app stays open, so the folder can be corrected in Preferences and the file opened again.

The same error raised while placing a palette component only abandons that placement: the <kit> entry just added to <schema> is removed and the previous registry is rebuilt.

Slot visibility

A component type can declare far more slots than are worth seeing; HvacControl has 47. Rows are filtered by these rules, in precedence order:

Precedence Condition Result
1 Slot appears in <links> (either end) Show — overrides everything below
2 <bool name="summary" val="false"/> facet Hide
3 Runtime slot (no c in flags) Show
4 Config slot (c), unlinked Hide
5 o flag (operator) Hide

Rule 1 outranks rule 2 deliberately: a linked slot with @summary false still needs a row for its wire to terminate on, otherwise the wire points at the box's centre.

Row numbers are the manifest slot ids, so hidden rows leave gaps in the numbering (01, 02, 03, 04, 05, 08, 11...) rather than renumbering. The numbers stay meaningful against the manifest.

Consequence worth knowing: meta is a config slot that nothing links to, so it is hidden from every box. It holds the packed position, not process data.

Why outputs read null

Config slots carry flags="c" and are persisted in the .sax. Runtime slots carry no flag and are never persisted — they only exist on a live device. So out and in have no <prop> in the file and the renderer substitutes the string null. That is correct for an offline app dump, not a fault.

The meta property

A packed 32-bit integer, decoded in sax_dom.py:

bits 31-24   x position, in grid units
bits 23-16   y position, in grid units
bits 15-8    reserved (preserved verbatim on write)
bits  7-0    user group bits 1-4 in the low nibble, reserved high nibble

Writes re-encode only x and y and preserve every other bit, so dragging a box never disturbs the rest of the value.

<links> sits at the document root, with from/to references of the form /path/to/Component.slotName.

  • Both endpoints on the current sheet → an orthogonal wire is routed around the boxes. Routing tries a clear vertical channel between the two boxes first, then a lane above or below everything (which is what feedback links right-to-left need), and only falls back to a direct dog-leg if nothing is clear.
  • One endpoint off-sheet → a knob is drawn at the slot's edge, marking a connection that leaves this sheet. In the sample app, 137 of 217 links are same-sheet, so knobs are not a rare case.

Wires and knobs are painted behind the component boxes and re-routed on every drag step, since they are not part of the dragged canvas group.

Facets this does not act on

Read against SedonaDoc/niagara.html, which is what tells Niagara -- and so this view -- how to model a slot. These are recognised there and deliberately not acted on here:

Facet Where it is used Why not
fieldWidth 3082 slots A per-slot column count for the text field. Applying it would make the value column ragged; a table reads better with one width.
radix, showSeparators, multiLine, fieldEditor unused by any kit under Sedona home Nothing to render.

And two things worth knowing about the manifests themselves rather than the code:

  • 24 slots declare readOnly with a capital O. Niagara matches flag names exactly, so it is not the readonly flag and does nothing there either -- it is stored as an ordinary facet. Every one of them is a runtime slot, so they are already grey here for the other reason, and honouring the typo would change nothing on screen.
  • 118 config Buf slots omit @asStr, so by the letter of components.html they serialise as base64 rather than text. Their names (text, trueText, buttonText) say otherwise, so they are edited as text here.

Versioning

VERSION lives in app_state.py and is shown in the window title.

  • Feature → bump the version.
  • Bug fix → no bump.
  • Refactor with no behaviour change → no bump.

Known gaps

  • The yellow square in each box header is a type-icon placeholder that is drawn but not yet functional; no icon set has been wired to it.
  • Slot values are edited from the Properties view only; a wiresheet box row is still display-only.
  • The Link View stacks each side in one column, so a component with a dozen peers makes a picture taller than the pane. It scrolls, but it does not wrap into a second column.
  • Two links between the same pair of components whose slot rows are inverted have to cross, since neither box's slot order is the view's to change. Six components in the four files measured do this.
  • column_gap budgets one lane per wire, but the router reuses lanes wherever it can, so a side that needs few of them is drawn with a gap wider than its wires require.
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