Fix live-device slot ID resolution, add print and tighten wire routing
_slot_name_by_id() now resolves SOX link slot IDs against the inheritance-flattened final_components_registry instead of the per-type slot_registry whose local IDs were wrong for types with intermediate parents (e.g. RegFloat→Register→Component). This produced incorrect link endpoints, inflated linked-slot visibility, and different box sizes between file and live modes. Also: tighten routing constants for denser wiring, add wiresheet PNG print/export (Ctrl+P), sort link routing jobs by gap distance, remove debug route logging, and fix live tree-expand re-selection. Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
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@@ -633,12 +633,8 @@ And two things worth knowing about the manifests themselves rather than the code
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## Known gaps
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- The yellow square in each box header is drawn but wired to nothing; it is the natural
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place for a per-box collapse/expand toggle.
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- Undo covers box moves, adds and deletes. Nothing else pushes a command, so a change made
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outside those three is not reversible.
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- `on_canvas_release` snaps using the rounded-rectangle polygon's first coordinate,
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which is `x1 + radius` rather than `x1`, so snapping is offset by the corner radius.
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- The yellow square in each box header is a type-icon placeholder that is drawn but not yet
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functional; no icon set has been wired to it.
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- Slot values are edited from the Properties view only; a wiresheet box row is still
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display-only.
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- The Link View stacks each side in one column, so a component with a dozen peers makes a
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